![]() ![]() In VSav and SFA3, you must do this in the options menu, as the Normal selectable in-game by default is actually Turbo 1. To get normal timings, you must set the game speed to Normal. This logs timings in the current running game speed, so timings may not always be consistent due to Capcom's Turbo frameskipping. ![]() So for instance, if the in-game sprite number is 326, then the corresponding M.U.G.E.N SFF value would be Group 0, SpriteNo 326 (0,326). AIR format as the game plays, with the in-game sprite numbers used for sprite index values. Caddie Machine ModeĬaddie Machine logs all animation data in M.U.G.E.N's. You should now be able to view hitboxes and other data for the selected object.Īll data in the window is presented in 240p (M.U.G.E.N standard).A window should pop up with a button that says "Start Diagnostics." Click the button.Click "yes" when it asks to run the Lua file.Open the CheatEngine table (.CT file) for the respective game (after the match has loaded for best results). ![]()
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